3D Environment and Prop Artist @ Iridium Studios. Skilled in 3D modeling/sculpting, environment creation/set dressing, and texturing. Engine experience with both Unreal and Unity. Art and design professional with a Master of Fine Arts (M.F.A.) degree focused in Digital Art from DigiPen Institute of Technology.
Created Props and Environments for an upcoming mobile title
(unannounced) Responsibilities included: 3D modeling of props and
environment assets, Texturing with Vertex Chameleon, Creating Prefabs
inside of Unity, Set dressing and level design.